Function

Gdkcairo_draw_from_gl

Declaration [src]

void
gdk_cairo_draw_from_gl (
  cairo_t* cr,
  GdkWindow* window,
  int source,
  int source_type,
  int buffer_scale,
  int x,
  int y,
  int width,
  int height
)

Description [src]

This is the main way to draw GL content in GTK+. It takes a render buffer ID (source_type == #GL_RENDERBUFFER) or a texture id (source_type == #GL_TEXTURE) and draws it onto cr with an OVER operation, respecting the current clip. The top left corner of the rectangle specified by x, y, width and height will be drawn at the current (0,0) position of the cairo_t.

This will work for all cairo_t, as long as window is realized, but the fallback implementation that reads back the pixels from the buffer may be used in the general case. In the case of direct drawing to a window with no special effects applied to cr it will however use a more efficient approach.

For #GL_RENDERBUFFER the code will always fall back to software for buffers with alpha components, so make sure you use #GL_TEXTURE if using alpha.

Calling this may change the current GL context.

Available since:3.16

Parameters

cr

Type: cairo_t

A cairo context.

The data is owned by the caller of the function.
window

Type: GdkWindow

The window we’re rendering for (not necessarily into)

The data is owned by the caller of the function.
source

Type: int

The GL ID of the source buffer.

source_type

Type: int

The type of the source.

buffer_scale

Type: int

The scale-factor that the source buffer is allocated for.

x

Type: int

The source x position in source to start copying from in GL coordinates.

y

Type: int

The source y position in source to start copying from in GL coordinates.

width

Type: int

The width of the region to draw.

height

Type: int

The height of the region to draw.