Dynamic Loading of Modules

These functions provide a portable way to dynamically load object files (commonly known as ‘plug-ins’). The current implementation supports all systems that provide an implementation of dlopen() (e.g. Linux/Sun), as well as Windows platforms via DLLs.

A program which wants to use these functions must be linked to the libraries output by the command:

pkg-config --libs gmodule-2.0

To use them you must first determine whether dynamic loading is supported on the platform by calling g_module_supported(). If it is, you can open a module with g_module_open(), find the module’s symbols (e.g. function names) with g_module_symbol(), and later close the module with g_module_close(). g_module_name() will return the file name of a currently opened module.

If any of the above functions fail, the error status can be found with g_module_error().

The GModule implementation features reference counting for opened modules, and supports hook functions within a module which are called when the module is loaded and unloaded (see GModuleCheckInit and GModuleUnload).

If your module introduces static data to common subsystems in the running program, e.g. through calling API like:

static GQuark my_module_quark =
  g_quark_from_static_string ("my-module-stuff");

it must ensure that it is never unloaded, by calling g_module_make_resident().

Calling a function defined in a GModule

// the function signature for 'say_hello'
typedef void (* SayHelloFunc) (const char *message);

gboolean
just_say_hello (const char *filename, GError **error)
{
  SayHelloFunc say_hello;
  GModule *module;

  module = g_module_open (filename, G_MODULE_BIND_LAZY);
  if (module == NULL)
    {
      g_set_error (error, FOO_ERROR, FOO_ERROR_BLAH,
                   "%s", g_module_error ());
      return FALSE;
    }

  if (!g_module_symbol (module, "say_hello", (gpointer *)&say_hello))
    {
      g_set_error (error, SAY_ERROR, SAY_ERROR_OPEN,
                   "%s: %s", filename, g_module_error ());

      if (!g_module_close (module))
        g_warning ("%s: %s", filename, g_module_error ());

      return FALSE;
    }

  if (say_hello == NULL)
    {
      g_set_error (error, SAY_ERROR, SAY_ERROR_OPEN,
                   "symbol say_hello is NULL");

      if (!g_module_close (module))
        g_warning ("%s: %s", filename, g_module_error ());

      return FALSE;
    }

  // call our function in the module
  say_hello ("Hello world!");

  if (!g_module_close (module))
    g_warning ("%s: %s", filename, g_module_error ());

  return TRUE;
 }