Boxed Types
Boxed Types
A “boxed type” is a generic wrapper mechanism for arbitrary C structures.
The only thing the type system needs to know about the structures is how to
copy them (a GBoxedCopyFunc
) and how to free them (a
GBoxedFreeFunc
)—beyond that they are treated as opaque
chunks of memory.
Boxed types are useful for simple value-holder structures like rectangles or
points. They can also be used for wrapping structures defined in non-GObject
based libraries. They allow arbitrary structures to be handled in a uniform
way, allowing uniform copying (or referencing) and freeing (or
unreferencing) of them, and uniform representation of the type of the
contained structure. In turn, this allows any type which can be boxed to be
set as the data in a GValue
, which allows for polymorphic handling of a much
wider range of data types, and hence usage of such types as GObject
property values.
All boxed types inherit from the G_TYPE_BOXED
fundamental type.
It is very important to note that boxed types are not deeply
inheritable: you cannot register a boxed type that inherits from another
boxed type. This means you cannot create your own custom, parallel type
hierarchy and map it to GType using boxed types. If you want to have deeply
inheritable types without using GObject, you will need to use
GTypeInstance
.
Registering a new boxed type
The recommended way to register a new boxed type is to use the
G_DEFINE_BOXED_TYPE()
macro:
// In the header
#define EXAMPLE_TYPE_RECTANGLE (example_rectangle_get_type())
typedef struct {
double x, y;
double width, height;
} ExampleRectangle;
GType
example_rectangle_get_type (void);
ExampleRectangle *
example_rectangle_copy (ExampleRectangle *r);
void
example_rectangle_free (ExampleRectangle *r);
// In the source
G_DEFINE_BOXED_TYPE (ExampleRectangle, example_rectangle,
example_rectangle_copy,
example_rectangle_free)
Just like G_DEFINE_TYPE
and G_DEFINE_INTERFACE_TYPE
, the
G_DEFINE_BOXED_TYPE
macro will provide the definition of the get_type()
function, which will call g_boxed_type_register_static()
with
the given type name as well as the GBoxedCopyFunc
and GBoxedFreeFunc
functions.
Using boxed types
Object properties
In order to use a boxed type with GObject properties you will need to
register the property using g_param_spec_boxed()
, e.g.
obj_props[PROP_BOUNDS] =
g_param_spec_boxed ("bounds", NULL, NULL,
EXAMPLE_TYPE_RECTANGLE,
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
In the set_property
implementation you can use g_value_get_boxed()
to
retrieve a pointer to the boxed type:
switch (prop_id)
{
// ...
case PROP_BOUNDS:
example_object_set_bounds (self, g_value_get_boxed (value));
break;
// ...
}
Similarly, you can use g_value_set_boxed()
in the implementation of the
get_property
virtual function:
switch (prop_id)
{
// ...
case PROP_BOUNDS:
g_value_set_boxed (self, &self->bounds);
break;
// ...
}
Reference counting
Boxed types are designed so that reference counted types can be boxed. Use
the type’s ‘ref’ function as the GBoxedCopyFunc
, and its ‘unref’ function as
the GBoxedFreeFunc
. For example, for GBytes
, the GBoxedCopyFunc
is
g_bytes_ref()
, and the GBoxedFreeFunc is g_bytes_unref()
.