Interface

AtkWindow

Description [src]

interface Atk.Window : Atk.Object

AtkWindow should be implemented by the UI elements that represent a top-level window, such as the main window of an application or dialog.

Prerequisite

In order to implement Window, your type must inherit from AtkObject.

Signals

Atk.Window::activate

The signal AtkWindow::activate is emitted when a window becomes the active window of the application or session.

Available since: 2.2

Atk.Window::create

The signal AtkWindow::create is emitted when a new window is created.

Available since: 2.2

Atk.Window::deactivate

The signal AtkWindow::deactivate is emitted when a window is no longer the active window of the application or session.

Available since: 2.2

Atk.Window::destroy

The signal AtkWindow::destroy is emitted when a window is destroyed.

Available since: 2.2

Atk.Window::maximize

The signal AtkWindow::maximize is emitted when a window is maximized.

Available since: 2.2

Atk.Window::minimize

The signal AtkWindow::minimize is emitted when a window is minimized.

Available since: 2.2

Atk.Window::move

The signal AtkWindow::move is emitted when a window is moved.

Available since: 2.2

Atk.Window::resize

The signal AtkWindow::resize is emitted when a window is resized.

Available since: 2.2

Atk.Window::restore

The signal AtkWindow::restore is emitted when a window is restored.

Available since: 2.2

Interface structure

struct AtkWindowIface {
  GTypeInterface parent;
  
}
Interface members
parent
GTypeInterface
 No description available.