Class

GdkPixbufPixbufSimpleAnim

Description [src]

final class GdkPixbuf.PixbufSimpleAnim : GdkPixbuf.PixbufAnimation {
  /* No available fields */
}

An opaque struct representing a simple animation.

Constructors

gdk_pixbuf_simple_anim_new

Creates a new, empty animation.

Available since: 2.8

Instance methods

gdk_pixbuf_simple_anim_add_frame

Adds a new frame to animation. The pixbuf must have the dimensions specified when the animation was constructed.

Available since: 2.8

gdk_pixbuf_simple_anim_get_loop

Gets whether animation should loop indefinitely when it reaches the end.

Available since: 2.18

gdk_pixbuf_simple_anim_set_loop

Sets whether animation should loop indefinitely when it reaches the end.

Available since: 2.18

Methods inherited from GdkPixbufAnimation (7)
gdk_pixbuf_animation_get_height

Queries the height of the bounding box of a pixbuf animation.

gdk_pixbuf_animation_get_iter

Get an iterator for displaying an animation.

gdk_pixbuf_animation_get_static_image

Retrieves a static image for the animation.

gdk_pixbuf_animation_get_width

Queries the width of the bounding box of a pixbuf animation.

gdk_pixbuf_animation_is_static_image

Checks whether the animation is a static image.

gdk_pixbuf_animation_ref

Adds a reference to an animation.

Deprecated since: 2.0

gdk_pixbuf_animation_unref

Removes a reference from an animation.

Deprecated since: 2.0

Methods inherited from GObject (42)

Please see GObject for a full list of methods.

Properties

GdkPixbuf.PixbufSimpleAnim:loop

Whether the animation should loop when it reaches the end.

Available since: 2.18

Signals

Signals inherited from GObject (1)
GObject.Object::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct GdkPixbufPixbufSimpleAnimClass {
  /* no available fields */
}