Class

GdkX11X11Visual

Description

final class GdkX11.X11Visual : Gdk.Visual
{
  /* No available fields */
}

No description available.

Hierarchy

hierarchy this GdkX11Visual ancestor_0 GdkVisual ancestor_0--this ancestor_1 GObject ancestor_1--ancestor_0

Ancestors

Instance methods

gdk_x11_visual_get_xvisual

Returns the X visual belonging to a GdkVisual.

Methods inherited from GdkVisual (9)
gdk_visual_get_bits_per_rgb

Returns the number of significant bits per red, green and blue value.

gdk_visual_get_blue_pixel_details

Obtains values that are needed to calculate blue pixel values in TrueColor and DirectColor. The “mask” is the significant bits within the pixel. The “shift” is the number of bits left we must shift a primary for it to be in position (according to the “mask”). Finally, “precision” refers to how much precision the pixel value contains for a particular primary.

gdk_visual_get_byte_order

Returns the byte order of this visual.

gdk_visual_get_colormap_size

Returns the size of a colormap for this visual.

gdk_visual_get_depth

Returns the bit depth of this visual.

gdk_visual_get_green_pixel_details

Obtains values that are needed to calculate green pixel values in TrueColor and DirectColor. The “mask” is the significant bits within the pixel. The “shift” is the number of bits left we must shift a primary for it to be in position (according to the “mask”). Finally, “precision” refers to how much precision the pixel value contains for a particular primary.

gdk_visual_get_red_pixel_details

Obtains values that are needed to calculate red pixel values in TrueColor and DirectColor. The “mask” is the significant bits within the pixel. The “shift” is the number of bits left we must shift a primary for it to be in position (according to the “mask”). Finally, “precision” refers to how much precision the pixel value contains for a particular primary.

gdk_visual_get_screen

Gets the screen to which this visual belongs.

gdk_visual_get_visual_type

Returns the type of visual this is (PseudoColor, TrueColor, etc).

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Signals

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct GdkX11X11VisualClass {
  /* no available fields */
}

No description available.