Class
GdkDisplayManager
Description [src]
final class Gdk.DisplayManager : GObject.Object
{
/* No available fields */
}
A singleton object that offers notification when displays appear or disappear.
You can use gdk_display_manager_get()
to obtain the GdkDisplayManager
singleton, but that should be rarely necessary. Typically, initializing
GTK opens a display that you can work with without ever accessing the
GdkDisplayManager
.
The GDK library can be built with support for multiple backends.
The GdkDisplayManager
object determines which backend is used
at runtime.
In the rare case that you need to influence which of the backends
is being used, you can use gdk_set_allowed_backends()
. Note
that you need to call this function before initializing GTK.
Backend-specific code
When writing backend-specific code that is supposed to work with
multiple GDK backends, you have to consider both compile time and
runtime. At compile time, use the GDK_WINDOWING_X11
, GDK_WINDOWING_WIN32
macros, etc. to find out which backends are present in the GDK library
you are building your application against. At runtime, use type-check
macros like GDK_IS_X11_DISPLAY() to find out which backend is in use:
#ifdef GDK_WINDOWING_X11
if (GDK_IS_X11_DISPLAY (display))
{
// make X11-specific calls here
}
else
#endif
#ifdef GDK_WINDOWING_MACOS
if (GDK_IS_MACOS_DISPLAY (display))
{
// make Quartz-specific calls here
}
else
#endif
g_error ("Unsupported GDK backend");
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.