Function

GObjectsignal_connect_object

Declaration [src]

gulong
g_signal_connect_object (
  GObjectTypeInstance* instance,
  const gchar* detailed_signal,
  GCallback c_handler,
  GObject* gobject,
  GConnectFlags connect_flags
)

Description [src]

This is similar to g_signal_connect_data(), but uses a closure which ensures that the gobject stays alive during the call to c_handler by temporarily adding a reference count to gobject.

When the gobject is destroyed the signal handler will be automatically disconnected. Note that this is not currently threadsafe (ie: emitting a signal while gobject is being destroyed in another thread is not safe).

This function is not directly available to language bindings.

Parameters

instance

Type: GTypeInstance

The instance to connect to.

The data is owned by the caller of the function.
detailed_signal

Type: const gchar*

A string of the form “signal-name::detail”.

The data is owned by the caller of the function.
The value is a NUL terminated UTF-8 string.
c_handler

Type: GCallback

The GCallback to connect.

gobject

Type: GObject

The object to pass as data to c_handler.

The argument can be NULL.
The data is owned by the caller of the function.
connect_flags

Type: GConnectFlags

A combination of GConnectFlags.

Return value

Type: gulong

The handler id.