Class
GioBytesIcon
since: 2.38
Description [src]
final class Gio.BytesIcon : GObject.Object
implements Gio.Icon, Gio.LoadableIcon {
/* No available fields */
}
GBytesIcon
specifies an image held in memory in a common format (usually
PNG) to be used as icon.
Available since: 2.38
Instance methods
Methods inherited from GIcon (4)
g_icon_equal
Checks if two icons are equal.
g_icon_hash
Gets a hash for an icon.
g_icon_serialize
Serializes a GIcon
into a GVariant
. An equivalent GIcon
can be retrieved
back by calling g_icon_deserialize()
on the returned value.
As serialization will avoid using raw icon data when possible, it only
makes sense to transfer the GVariant
between processes on the same machine,
(as opposed to over the network), and within the same file system namespace.
since: 2.38
g_icon_to_string
Generates a textual representation of icon
that can be used for
serialization such as when passing icon
to a different process or
saving it to persistent storage. Use g_icon_new_for_string()
to
get icon
back from the returned string.
since: 2.20
Methods inherited from GLoadableIcon (3)
g_loadable_icon_load
Loads a loadable icon. For the asynchronous version of this function, see g_loadable_icon_load_async().
g_loadable_icon_load_async
Loads an icon asynchronously. To finish this function, see g_loadable_icon_load_finish(). For the synchronous, blocking version of this function, see g_loadable_icon_load().
g_loadable_icon_load_finish
Finishes an asynchronous icon load started in g_loadable_icon_load_async().
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.