TLS Overview

TLS Overview

GTlsConnection and related classes provide TLS (Transport Layer Security, previously known as SSL, Secure Sockets Layer) support for GIO-based network streams.

GDtlsConnection and related classes provide DTLS (Datagram TLS) support for GIO-based network sockets, using the GDatagramBased interface. The TLS and DTLS APIs are almost identical, except TLS is stream-based and DTLS is datagram-based. They share certificate and backend infrastructure.

In the simplest case, for a client TLS connection, you can just set the GSocketClient:tls flag on a GSocketClient, and then any connections created by that client will have TLS negotiated automatically, using appropriate default settings, and rejecting any invalid or self-signed certificates (unless you change that default by setting the GSocketClient:tls-validation-flags property). The returned object will be a GTcpWrapperConnection, which wraps the underlying GTlsClientConnection.

For greater control, you can create your own GTlsClientConnection, wrapping a GSocketConnection (or an arbitrary GIOStream with pollable input and output streams) and then connect to its signals, such as GTlsConnection::accept-certificate, before starting the handshake.

Server-side TLS is similar, using GTlsServerConnection. At the moment, there is no support for automatically wrapping server-side connections in the way GSocketClient does for client-side connections.