Class
GdkDisplayManager
Description [src]
final class Gdk.DisplayManager : GObject.Object
{
/* No available fields */
}
The purpose of the GdkDisplayManager singleton object is to offer
notification when displays appear or disappear or the default display changes.
You can use gdk_display_manager_get() to obtain the GdkDisplayManager
singleton, but that should be rarely necessary. Typically, initializing
GTK+ opens a display that you can work with without ever accessing the
GdkDisplayManager.
The GDK library can be built with support for multiple backends.
The GdkDisplayManager object determines which backend is used
at runtime.
When writing backend-specific code that is supposed to work with multiple GDK backends, you have to consider both compile time and runtime. At compile time, use the #GDK_WINDOWING_X11, #GDK_WINDOWING_WIN32 macros, etc. to find out which backends are present in the GDK library you are building your application against. At runtime, use type-check macros like GDK_IS_X11_DISPLAY() to find out which backend is in use:
Backend-specific code ## {#backend-specific}
#ifdef GDK_WINDOWING_X11
if (GDK_IS_X11_DISPLAY (display))
{
// make X11-specific calls here
}
else
#endif
#ifdef GDK_WINDOWING_QUARTZ
if (GDK_IS_QUARTZ_DISPLAY (display))
{
// make Quartz-specific calls here
}
else
#endif
g_error ("Unsupported GDK backend");
Signals
Gdk.DisplayManager::display-opened
The ::display-opened signal is emitted when a display is opened.
since: 2.2
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.