Class
GdkCursor
Description [src]
final class Gdk.Cursor : GObject.Object
{
/* No available fields */
}
GdkCursor
is used to create and destroy cursors.
Cursors are immutable objects, so once you created them, there is no way to modify them later. You should create a new cursor when you want to change something about it.
Cursors by themselves are not very interesting: they must be bound to a
window for users to see them. This is done with gdk_surface_set_cursor()
or gdk_surface_set_device_cursor()
. Applications will typically
use higher-level GTK functions such as gtk_widget_set_cursor() instead.
Cursors are not bound to a given GdkDisplay
, so they can be shared.
However, the appearance of cursors may vary when used on different platforms.
Named and texture cursors
There are multiple ways to create cursors. The platform’s own cursors
can be created with gdk_cursor_new_from_name()
. That function lists
the commonly available names that are shared with the CSS specification.
Other names may be available, depending on the platform in use. On some
platforms, what images are used for named cursors may be influenced by
the cursor theme.
Another option to create a cursor is to use gdk_cursor_new_from_texture()
and provide an image to use for the cursor.
To ease work with unsupported cursors, a fallback cursor can be provided.
If a GdkSurface
cannot use a cursor because of the reasons mentioned
above, it will try the fallback cursor. Fallback cursors can themselves have
fallback cursors again, so it is possible to provide a chain of progressively
easier to support cursors. If none of the provided cursors can be supported,
the default cursor will be the ultimate fallback.
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.