Constructor
GdkTexturenew_from_resource
Declaration [src]
GdkTexture*
gdk_texture_new_from_resource (
const char* resource_path
)
Description [src]
Creates a new texture by loading an image from a resource.
The file format is detected automatically. The supported formats are PNG and JPEG, though more formats might be available.
It is a fatal error if resource_path
does not specify a valid
image resource and the program will abort if that happens.
If you are unsure about the validity of a resource, use
gdk_texture_new_from_file()
to load it.
This function is threadsafe, so that you can e.g. use GTask
and g_task_run_in_thread()
to avoid blocking the main thread
while loading a big image.
Parameters
resource_path
-
Type:
const char*
The path of the resource file.
The data is owned by the caller of the function. The value is a NUL terminated UTF-8 string.
Return value
Type: GdkTexture
A newly-created GdkTexture
.
The caller of the function takes ownership of the data, and is responsible for freeing it. |