Declaration [src]

gdk_texture_new_from_resource (
  const char* resource_path

Description [src]

Creates a new texture by loading an image from a resource.

The file format is detected automatically. The supported formats are PNG and JPEG, though more formats might be available.

It is a fatal error if resource_path does not specify a valid image resource and the program will abort if that happens. If you are unsure about the validity of a resource, use gdk_texture_new_from_file() to load it.

This function is threadsafe, so that you can e.g. use GTask and g_task_run_in_thread() to avoid blocking the main thread while loading a big image.



Type: const char*

The path of the resource file.

The data is owned by the caller of the function.
The value is a NUL terminated UTF-8 string.

Return value

Type: GdkTexture

A newly-created GdkTexture

The caller of the function takes ownership of the data, and is responsible for freeing it.