Constructor
GdkTexturenew_from_filename
since: 4.6
Declaration [src]
GdkTexture*
gdk_texture_new_from_filename (
const char* path,
GError** error
)
Description [src]
Creates a new texture by loading an image from a file.
The file format is detected automatically. The supported formats are PNG, JPEG and TIFF, though more formats might be available.
If NULL
is returned, then error
will be set.
This function is threadsafe, so that you can e.g. use GTask
and g_task_run_in_thread()
to avoid blocking the main thread
while loading a big image.
Available since: 4.6
Parameters
path
-
Type:
const char*
The filename to load.
The data is owned by the caller of the function. The value is a platform-native string, using the preferred OS encoding on Unix and UTF-8 on Windows. error
-
Type:
GError **
The return location for a recoverable error.
The argument can be NULL
.If the return location is not NULL
, then you must initialize it to aNULL
GError*
.The argument will be left initialized to NULL
by the constructor if there are no errors.In case of error, the argument will be set to a newly allocated GError
; the caller will take ownership of the data, and be responsible for freeing it.
Return value
Type: GdkTexture
A newly-created GdkTexture
.
The caller of the function takes ownership of the data, and is responsible for freeing it. |