GdkTexture* gdk_texture_new_from_filename ( const char* path, GError** error )
Creates a new texture by loading an image from a file.
The file format is detected automatically. The supported formats are PNG, JPEG and TIFF, though more formats might be available.
NULL is returned, then
error will be set.
This function is threadsafe, so that you can e.g. use GTask
g_task_run_in_thread() to avoid blocking the main thread
while loading a big image.
Available since: 4.6
The filename to load.
The data is owned by the caller of the function. The value is a file system path, using the OS encoding.
The return location for a recoverable error.
The argument can be
If the return location is not
NULL, then you must initialize it to a
The argument will be left initialized to
NULLby the constructor if there are no errors.
In case of error, the argument will be set to a newly allocated
GError; the caller will take ownership of the data, and be responsible for freeing it.
|The caller of the function takes ownership of the data, and is responsible for freeing it.|