Method
GdkGLContextis_shared
since: 4.4
Declaration [src]
gboolean
gdk_gl_context_is_shared (
GdkGLContext* self,
GdkGLContext* other
)
Description [src]
Checks if the two GL contexts can share resources.
When they can, the texture IDs from other
can be used in self
. This
is particularly useful when passing GdkGLTexture
objects between
different contexts.
Contexts created for the same display with the same properties will always be compatible, even if they are created for different surfaces. For other contexts it depends on the GL backend.
Both contexts must be realized for this check to succeed. If either one
is not, this function will return FALSE
.
Available since: 4.4
Parameters
other
-
Type:
GdkGLContext
The
GdkGLContext
that should be compatible withself
.The data is owned by the caller of the method.