Method
GdkGLTextureBuilderset_has_mipmap
since: 4.12
Declaration [src]
void
gdk_gl_texture_builder_set_has_mipmap (
GdkGLTextureBuilder* self,
gboolean has_mipmap
)
Description [src]
Sets whether the texture has a mipmap. This allows the renderer and other users of the generated texture to use a higher quality downscaling.
Typically, the glGenerateMipmap
function is used to generate a mimap.
Available since: 4.12
Sets property | Gdk.GLTextureBuilder:has-mipmap |