Method
GdkTexturesave_to_png
Declaration [src]
gboolean
gdk_texture_save_to_png (
GdkTexture* texture,
const char* filename
)
Description [src]
Store the given texture
to the filename
as a PNG file.
This is a utility function intended for debugging and testing.
If you want more control over formats, proper error handling or
want to store to a GFile
or other location, you might want to
use gdk_texture_save_to_png_bytes()
or look into the
gdk-pixbuf library.