Declaration [src]

gdk_texture_save_to_png (
  GdkTexture* texture,
  const char* filename

Description [src]

Store the given texture to the filename as a PNG file.

This is a utility function intended for debugging and testing. If you want more control over formats, proper error handling or want to store to a GFile or other location, you might want to look into using the gdk-pixbuf library.


filename const char*

The filename to store to.

 The data is owned by the caller of the function.
 The string is a file system path, using the OS encoding.

Return value

Returns: gboolean

TRUE if saving succeeded, FALSE on failure.