Class
GioNativeSocketAddress
since: 2.46
Description [src]
class Gio.NativeSocketAddress : Gio.SocketAddress
implements Gio.SocketConnectable {
/* No available fields */
}
A socket address of some unknown native type.
This corresponds to a general struct sockaddr
of a type not otherwise
handled by GLib.
Available since: 2.46
Instance methods
Methods inherited from GSocketAddress (3)
g_socket_address_get_family
Gets the socket family type of address
.
since: 2.22
g_socket_address_get_native_size
Gets the size of address
‘s native struct sockaddr.
You can use this to allocate memory to pass to g_socket_address_to_native().
since: 2.22
g_socket_address_to_native
Converts a GSocketAddress
to a native struct sockaddr, which can
be passed to low-level functions like connect()
or bind().
since: 2.22
Methods inherited from GSocketConnectable (3)
g_socket_connectable_enumerate
Creates a GSocketAddressEnumerator
for connectable
.
since: 2.22
g_socket_connectable_proxy_enumerate
Creates a GSocketAddressEnumerator
for connectable
that will
return a GProxyAddress
for each of its addresses that you must connect
to via a proxy.
since: 2.26
g_socket_connectable_to_string
Format a GSocketConnectable
as a string. This is a human-readable format for
use in debugging output, and is not a stable serialization format. It is not
suitable for use in user interfaces as it exposes too much information for a user.
since: 2.48
Properties
Properties inherited from GSocketAddress (1)
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.