Class

GioEmblem

Description [src]

final class Gio.Emblem : GObject.Object
  implements Gio.Icon {
  /* No available fields */
}

GEmblem is an implementation of GIcon that supports having an emblem, which is an icon with additional properties. It can than be added to a GEmblemedIcon.

Currently, only metainformation about the emblem’s origin is supported. More may be added in the future.

Ancestors

Implements

Constructors

g_emblem_new

Creates a new emblem for icon.

since: 2.18

g_emblem_new_with_origin

Creates a new emblem for icon.

since: 2.18

Instance methods

g_emblem_get_icon

Gives back the icon from emblem.

since: 2.18

g_emblem_get_origin

Gets the origin of the emblem.

since: 2.18

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Methods inherited from GIcon (4)
g_icon_equal

Checks if two icons are equal.

g_icon_hash

Gets a hash for an icon.

g_icon_serialize

Serializes a GIcon into a GVariant. An equivalent GIcon can be retrieved back by calling g_icon_deserialize() on the returned value. As serialization will avoid using raw icon data when possible, it only makes sense to transfer the GVariant between processes on the same machine, (as opposed to over the network), and within the same file system namespace.

since: 2.38

g_icon_to_string

Generates a textual representation of icon that can be used for serialization such as when passing icon to a different process or saving it to persistent storage. Use g_icon_new_for_string() to get icon back from the returned string.

since: 2.20

Properties

Gio.Emblem:icon

The actual icon of the emblem.

since: 2.18

Gio.Emblem:origin

The origin the emblem is derived from.

since: 2.18

Signals

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct GioEmblemClass {
  /* no available fields */
}

No description available.