Constructor

GioSocketnew

since: 2.22

Declaration [src]

GSocket*
g_socket_new (
  GSocketFamily family,
  GSocketType type,
  GSocketProtocol protocol,
  GError** error
)

Description [src]

Creates a new GSocket with the defined family, type and protocol. If protocol is 0 (G_SOCKET_PROTOCOL_DEFAULT) the default protocol type for the family and type is used.

The protocol is a family and type specific int that specifies what kind of protocol to use. GSocketProtocol lists several common ones. Many families only support one protocol, and use 0 for this, others support several and using 0 means to use the default protocol for the family and type.

The protocol id is passed directly to the operating system, so you can use protocols not listed in GSocketProtocol if you know the protocol number used for it.

Available since: 2.22

Parameters

family

Type: GSocketFamily

The socket family to use, e.g. G_SOCKET_FAMILY_IPV4.

type

Type: GSocketType

The socket type to use.

protocol

Type: GSocketProtocol

The id of the protocol to use, or 0 for default.

error

Type: GError **

The return location for a recoverable error.

The argument can be NULL.
If the return location is not NULL, then you must initialize it to a NULL GError*.
The argument will be left initialized to NULL by the constructor if there are no errors.
In case of error, the argument will be set to a newly allocated GError; the caller will take ownership of the data, and be responsible for freeing it.

Return value

Type: GSocket

A GSocket or NULL on error. Free the returned object with g_object_unref().

The caller of the function takes ownership of the data, and is responsible for freeing it.