Method
GioSettingsbind_writable
since: 2.26
Declaration [src]
void
g_settings_bind_writable (
GSettings* settings,
const gchar* key,
GObject* object,
const gchar* property,
gboolean inverted
)
Description [src]
Create a binding between the writability of key
in the
settings
object and the property property
of object
.
The property must be boolean; “sensitive” or “visible”
properties of widgets are the most likely candidates.
Writable bindings are always uni-directional; changes of the writability of the setting will be propagated to the object property, not the other way.
When the inverted
argument is TRUE
, the binding inverts the
value as it passes from the setting to the object, i.e. property
will be set to TRUE
if the key is not writable.
Note that the lifecycle of the binding is tied to object
,
and that you can have only one binding per object property.
If you bind the same property twice on the same object, the second
binding overrides the first one.
Available since: 2.26
Parameters
key
-
Type:
const gchar*
The key to bind.
The data is owned by the caller of the method. The value is a NUL terminated UTF-8 string. object
-
Type:
GObject
A
GObject
.The data is owned by the caller of the method. property
-
Type:
const gchar*
The name of a boolean property to bind.
The data is owned by the caller of the method. The value is a NUL terminated UTF-8 string. inverted
-
Type:
gboolean
Whether to ‘invert’ the value.