Method

GioSocketConnectionconnect_async

since: 2.32

Declaration [src]

void
g_socket_connection_connect_async (
  GSocketConnection* connection,
  GSocketAddress* address,
  GCancellable* cancellable,
  GAsyncReadyCallback callback,
  gpointer user_data
)

Description [src]

Asynchronously connect connection to the specified remote address.

This clears the GSocket:blocking flag on connections underlying socket if it is currently set.

If GSocket:timeout is set, the operation will time out and return G_IO_ERROR_TIMED_OUT after that period. Otherwise, it will continue indefinitely until operating system timeouts (if any) are hit.

Use g_socket_connection_connect_finish() to retrieve the result.

Available since: 2.32

This method completes asynchronously. Use g_socket_connection_connect_finish() inside the GAsyncReadyCallback to obtain the result of the operation.

Parameters

address

Type: GSocketAddress

A GSocketAddress specifying the remote address.

The data is owned by the caller of the method.
cancellable

Type: GCancellable

A %GCancellable or NULL.

The argument can be NULL.
The data is owned by the caller of the method.
callback

Type: GAsyncReadyCallback

A GAsyncReadyCallback.

The argument can be NULL.
user_data

Type: gpointer

User data for the callback.

The argument can be NULL.
The data is owned by the caller of the method.