Class

GioSimpleAction

Description

final class Gio.SimpleAction : GObject.Object {
  /* No available fields */
}

A GSimpleAction is the obvious simple implementation of the GAction interface. This is the easiest way to create an action for purposes of adding it to a GSimpleActionGroup.

Ancestors

Implements

Constructors

g_simple_action_new

Creates a new action.

since: 2.28

g_simple_action_new_stateful

Creates a new stateful action.

since: 2.28

Instance methods

g_simple_action_set_enabled

Sets the action as enabled or not.

since: 2.28

g_simple_action_set_state

Sets the state of the action.

since: 2.30

g_simple_action_set_state_hint

Sets the state hint for the action.

since: 2.44

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Methods inherited from GAction (8)
g_action_activate

Activates the action.

since: 2.28

g_action_change_state

Request for the state of action to be changed to value.

since: 2.30

g_action_get_enabled

Checks if action is currently enabled.

since: 2.28

g_action_get_name

Queries the name of action.

since: 2.28

g_action_get_parameter_type

Queries the type of the parameter that must be given when activating action.

since: 2.28

g_action_get_state

Queries the current state of action.

since: 2.28

g_action_get_state_hint

Requests a hint about the valid range of values for the state of action.

since: 2.28

g_action_get_state_type

Queries the type of the state of action.

since: 2.28

Properties

Gio.SimpleAction:enabled

If action is currently enabled.

since: 2.28

Gio.SimpleAction:name

The name of the action. This is mostly meaningful for identifying the action once it has been added to a GSimpleActionGroup.

since: 2.28

Gio.SimpleAction:parameter-type

The type of the parameter that must be given when activating the action.

since: 2.28

Gio.SimpleAction:state

The state of the action, or NULL if the action is stateless.

since: 2.28

Gio.SimpleAction:state-type

The GVariantType of the state that the action has, or NULL if the action is stateless.

since: 2.28

Properties inherited from GAction (5)
GAction:enabled

If action is currently enabled.

since: 2.28

GAction:name

The name of the action. This is mostly meaningful for identifying the action once it has been added to a GActionGroup. It is immutable.

since: 2.28

GAction:parameter-type

The type of the parameter that must be given when activating the action. This is immutable, and may be NULL if no parameter is needed when activating the action.

since: 2.28

GAction:state

The state of the action, or NULL if the action is stateless.

since: 2.28

GAction:state-type

The GVariantType of the state that the action has, or NULL if the action is stateless. This is immutable.

since: 2.28

Signals

Gio.SimpleAction::activate

Indicates that the action was just activated.

since: 2.28

Gio.SimpleAction::change-state

Indicates that the action just received a request to change its state.

since: 2.30

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.