Method

GioSocketListeneradd_address

Declaration

gboolean
g_socket_listener_add_address (
  GSocketListener* listener,
  GSocketAddress* address,
  GSocketType type,
  GSocketProtocol protocol,
  GObject* source_object,
  GSocketAddress** effective_address,
  GError** error
)

Description

Creates a socket of type type and protocol protocol, binds it to address and adds it to the set of sockets we’re accepting sockets from.

Note that adding an IPv6 address, depending on the platform, may or may not result in a listener that also accepts IPv4 connections. For more deterministic behavior, see g_socket_listener_add_inet_port().

source_object will be passed out in the various calls to accept to identify this particular source, which is useful if you’re listening on multiple addresses and do different things depending on what address is connected to.

If successful and effective_address is non-NULL then it will be set to the address that the binding actually occurred at. This is helpful for determining the port number that was used for when requesting a binding to port 0 (ie: “any port”). This address, if requested, belongs to the caller and must be freed.

Call g_socket_listener_close() to stop listening on address; this will not be done automatically when you drop your final reference to listener, as references may be held internally.

Available since:2.22

Parameters

address GSocketAddress
 

A GSocketAddress.

 The data is owned by the caller of the function.
type GSocketType
 

A GSocketType.

protocol GSocketProtocol
 

A GSocketProtocol.

source_object GObject
 

Optional GObject identifying this source.

 The argument can be NULL.
 The data is owned by the caller of the function.
effective_address GSocketAddress
 

Location to store the address that was bound to, or NULL.

 The argument will be set by the function.
 The argument can be NULL.
 The instance takes ownership of the data, and is responsible for freeing it.
error GError **
  The return location for a GError*, or NULL.

Return value

Returns: gboolean
 

TRUE on success, FALSE on error.