Method

GioSocketClientconnect

since: 2.22

Declaration

GSocketConnection*
g_socket_client_connect (
  GSocketClient* client,
  GSocketConnectable* connectable,
  GCancellable* cancellable,
  GError** error
)

Description

Tries to resolve the connectable and make a network connection to it.

Upon a successful connection, a new GSocketConnection is constructed and returned. The caller owns this new object and must drop their reference to it when finished with it.

The type of the GSocketConnection object returned depends on the type of the underlying socket that is used. For instance, for a TCP/IP connection it will be a GTcpConnection.

The socket created will be the same family as the address that the connectable resolves to, unless family is set with g_socket_client_set_family() or indirectly via g_socket_client_set_local_address(). The socket type defaults to G_SOCKET_TYPE_STREAM but can be set with g_socket_client_set_socket_type().

If a local address is specified with g_socket_client_set_local_address() the socket will be bound to this address before connecting.

Available since: 2.22

Parameters

connectable

Type: GSocketConnectable

A GSocketConnectable specifying the remote address.

The data is owned by the caller of the function.
cancellable

Type: GCancellable

Optional GCancellable object, NULL to ignore.

The argument can be NULL.
The data is owned by the caller of the function.
error

Type: GError **

The return location for a recoverable error.

The argument can be NULL.
If the return location is not NULL, then you must initialize it to a NULL GError*.
The argument will left initialized to NULL by the method if there are no errors.
In case of error, the argument will be set to a newly allocated GError; the caller will take ownership of the data, and be responsible for freeing it.

Return value

Type: GSocketConnection

A GSocketConnection on success, NULL on error.

The caller of the method takes ownership of the data, and is responsible for freeing it.